Deprecated: Creation of dynamic property Builder_Audio::$dir is deprecated in /home/worldrg6/public_html/wordpress/wp-content/plugins/builder-audio/init.php on line 49

Deprecated: Optional parameter $ptb_empty_field declared before required parameter $meta_data is implicitly treated as a required parameter in /home/worldrg6/public_html/wordpress/wp-content/plugins/themify-ptb/includes/class-ptb-cmb-base.php on line 540

Deprecated: Optional parameter $data declared before required parameter $post_support is implicitly treated as a required parameter in /home/worldrg6/public_html/wordpress/wp-content/plugins/themify-ptb-extra-fields/includes/ptb-extra-base.php on line 269

Deprecated: Optional parameter $module declared before required parameter $post_support is implicitly treated as a required parameter in /home/worldrg6/public_html/wordpress/wp-content/plugins/themify-ptb-extra-fields/includes/class-ptb-cmb-map.php on line 240

Deprecated: Optional parameter $module declared before required parameter $post_support is implicitly treated as a required parameter in /home/worldrg6/public_html/wordpress/wp-content/plugins/themify-ptb-extra-fields/includes/class-ptb-cmb-video.php on line 309

Deprecated: Optional parameter $module declared before required parameter $post_support is implicitly treated as a required parameter in /home/worldrg6/public_html/wordpress/wp-content/plugins/themify-ptb-extra-fields/includes/class-ptb-cmb-audio.php on line 126

Deprecated: Optional parameter $module declared before required parameter $post_support is implicitly treated as a required parameter in /home/worldrg6/public_html/wordpress/wp-content/plugins/themify-ptb-extra-fields/includes/class-ptb-cmb-slider.php on line 252

Deprecated: Optional parameter $module declared before required parameter $post_support is implicitly treated as a required parameter in /home/worldrg6/public_html/wordpress/wp-content/plugins/themify-ptb-extra-fields/includes/class-ptb-cmb-gallery.php on line 219

Deprecated: Optional parameter $module declared before required parameter $post_support is implicitly treated as a required parameter in /home/worldrg6/public_html/wordpress/wp-content/plugins/themify-ptb-extra-fields/includes/class-ptb-cmb-file.php on line 161

Deprecated: Optional parameter $module declared before required parameter $post_support is implicitly treated as a required parameter in /home/worldrg6/public_html/wordpress/wp-content/plugins/themify-ptb-extra-fields/includes/class-ptb-cmb-event-date.php on line 320

Deprecated: Optional parameter $module declared before required parameter $post_support is implicitly treated as a required parameter in /home/worldrg6/public_html/wordpress/wp-content/plugins/themify-ptb-extra-fields/includes/class-ptb-cmb-accordion.php on line 171

Deprecated: Optional parameter $key declared before required parameter $value is implicitly treated as a required parameter in /home/worldrg6/public_html/wordpress/wp-content/plugins/themify-updater/includes/class.cache.php on line 62

Deprecated: Optional parameter $settings declared before required parameter $license is implicitly treated as a required parameter in /home/worldrg6/public_html/wordpress/wp-content/plugins/themify-updater/includes/class.auto.update.php on line 20

Notice: Function _load_textdomain_just_in_time was called incorrectly. Translation loading for the themify-updater domain was triggered too early. This is usually an indicator for some code in the plugin or theme running too early. Translations should be loaded at the init action or later. Please see Debugging in WordPress for more information. (This message was added in version 6.7.0.) in /home/worldrg6/public_html/wordpress/wp-includes/functions.php on line 6121

Deprecated: Optional parameter $image declared before required parameter $height is implicitly treated as a required parameter in /home/worldrg6/public_html/wordpress/wp-content/themes/themify-ultra/themify/img.php on line 19

Notice: Function _load_textdomain_just_in_time was called incorrectly. Translation loading for the themify domain was triggered too early. This is usually an indicator for some code in the plugin or theme running too early. Translations should be loaded at the init action or later. Please see Debugging in WordPress for more information. (This message was added in version 6.7.0.) in /home/worldrg6/public_html/wordpress/wp-includes/functions.php on line 6121

Deprecated: Optional parameter $image declared before required parameter $height is implicitly treated as a required parameter in /home/worldrg6/public_html/wordpress/wp-content/plugins/themify-event-post/includes/functions.php on line 648

Deprecated: Optional parameter $more_link declared before required parameter $post_type is implicitly treated as a required parameter in /home/worldrg6/public_html/wordpress/wp-content/themes/themify-ultra/admin/post-type-portfolio.php on line 79

Deprecated: Optional parameter $atts declared before required parameter $post_type is implicitly treated as a required parameter in /home/worldrg6/public_html/wordpress/wp-content/themes/themify-ultra/admin/post-type-portfolio.php on line 198

Deprecated: Optional parameter $depth declared before required parameter $output is implicitly treated as a required parameter in /home/worldrg6/public_html/wordpress/wp-content/themes/themify-ultra/themify/megamenu/class-mega-menu.php on line 173

Deprecated: Optional parameter $image declared before required parameter $height is implicitly treated as a required parameter in /home/worldrg6/public_html/wordpress/wp-content/plugins/themify-shortcodes/includes/functions.php on line 95

Warning: Cannot modify header information - headers already sent by (output started at /home/worldrg6/public_html/wordpress/wp-content/plugins/builder-audio/init.php:49) in /home/worldrg6/public_html/wordpress/wp-includes/rest-api/class-wp-rest-server.php on line 1896

Warning: Cannot modify header information - headers already sent by (output started at /home/worldrg6/public_html/wordpress/wp-content/plugins/builder-audio/init.php:49) in /home/worldrg6/public_html/wordpress/wp-includes/rest-api/class-wp-rest-server.php on line 1896

Warning: Cannot modify header information - headers already sent by (output started at /home/worldrg6/public_html/wordpress/wp-content/plugins/builder-audio/init.php:49) in /home/worldrg6/public_html/wordpress/wp-includes/rest-api/class-wp-rest-server.php on line 1896

Warning: Cannot modify header information - headers already sent by (output started at /home/worldrg6/public_html/wordpress/wp-content/plugins/builder-audio/init.php:49) in /home/worldrg6/public_html/wordpress/wp-includes/rest-api/class-wp-rest-server.php on line 1896

Warning: Cannot modify header information - headers already sent by (output started at /home/worldrg6/public_html/wordpress/wp-content/plugins/builder-audio/init.php:49) in /home/worldrg6/public_html/wordpress/wp-includes/rest-api/class-wp-rest-server.php on line 1896

Warning: Cannot modify header information - headers already sent by (output started at /home/worldrg6/public_html/wordpress/wp-content/plugins/builder-audio/init.php:49) in /home/worldrg6/public_html/wordpress/wp-includes/rest-api/class-wp-rest-server.php on line 1896

Warning: Cannot modify header information - headers already sent by (output started at /home/worldrg6/public_html/wordpress/wp-content/plugins/builder-audio/init.php:49) in /home/worldrg6/public_html/wordpress/wp-includes/rest-api/class-wp-rest-server.php on line 1896

Warning: Cannot modify header information - headers already sent by (output started at /home/worldrg6/public_html/wordpress/wp-content/plugins/builder-audio/init.php:49) in /home/worldrg6/public_html/wordpress/wp-includes/rest-api/class-wp-rest-server.php on line 1896
{"id":10798,"date":"2025-08-20T13:12:29","date_gmt":"2025-08-20T13:12:29","guid":{"rendered":"https:\/\/www.worldrealestatenetwork.com\/wordpress\/?p=10798"},"modified":"2025-08-20T13:40:01","modified_gmt":"2025-08-20T13:40:01","slug":"overview-r-u-s-e-that-soldier-is-a-lie-1","status":"publish","type":"post","link":"https:\/\/www.worldrealestatenetwork.com\/wordpress\/2025\/08\/20\/overview-r-u-s-e-that-soldier-is-a-lie-1\/","title":{"rendered":"overview-r-u-s-e-that-soldier-is-a-lie-1"},"content":{"rendered":"

[Review] R.U.S.E. That soldier is a le<\/h1>\n

This review would have begun like this if it were possible to transfer it to today’s game – R.U.S.E. The fact is that the developers from Eugen Systems from the very beginning of the development of the game said that the main feature of this strategy was brought to the name – Deception. No, you don\u2019t have to wring your fingers in front of the camera or try to lie, blushing embarrassedly. Instead, you will be given a kind of deck of cards with various tricks, such as: acceleration of their units or acceleration of the enemy retreat. A map prohibiting your troops to retreat. The obvious “spy – decryption of orders – radio monitoring”. Well, and the most important trump card for many can be a trick that was shown in the first trailer: fake units and buildings. You do not think, the developers did not even think to resort to legalized cheating, you need to think about the use of each trick. Firstly, the card is divided into sectors, in connection with which you cannot apply one trick to the whole card. Secondly, their number is also limited, and the speed of their appearance is sufficient to keep you in suspense. Well, of course, the time of action of each trick is limited. <\/p>\n

\u201cBut what about the units?!\u00bb – you ask. Well, firstly, get ready that there are no tens of thousands of their varieties. Everything is very concise. Three types of tanks, and do not think that if you built three heavy ones, you won the match, but more on that later. Three types of aviation, one type of infantry, one air defense and artillery. There is also t.n. “Experimental” units, access to which opens after building a research center. True, there is also one nuance: almost everything in it must first be explored, and then build. <\/p>\n

Also, among other things, it is worth noting the excellent balance of various military branches. There is always an ambush from anti -aircraft guns in the city on your bombarders link. Against your column from tanks, the enemy can put several artillery attitudes. In general, the role of the latter is incredibly great here: than to cross the slender ranks of the enemy, it is easier to expand the battery, furnish it with anti -tank guns and anti -aircraft guns and admire it to work. Moreover, this work is perfectly voiced, when approaching you can hear the charge in the air whistling, and the very sound of the explosion is very impressive. Also, here you will have to completely forget about the rabbles, for here they are useless. Where is the guarantee that the tank column is real? That’s it, there is no. Actually, this is made in the subtitle of the game: Truth is the first casualty of war (True, the first victim of the war). In fact, even if that column is real, this does not mean that a huge link of fighters does not fly behind it. Although, no, you know that planes fly there. The fact is that after a while you are shown the movement of enemy troops, but you do not know anything about the military of the troops: the chips show only the type (air – earth) and size (only for terrestrial). In the end, we understand that the game is simply permeated by a certain … anxiety, probably. You know that there are many opponents to you … and that’s it! As a result, you pull your army to the alleged point of attack …And suddenly a report comes that from somewhere on the side one tank is smashing your base, and you missed a message about the use of a muffler by the enemy. Or did not miss, but did not know where it was applied. As a result, you spend almost the entire batch in throwing between the lines of the front … and this is great! On the mechanics of the usual RTS, the developers managed to create a real one, I am not afraid of such an expression, a puzzle, the conditions of which are changing every second. <\/p>\n

No less interesting is the situation with resources, more precisely with the resource – money. Well, let’s start with the fact that at the beginning of them you will be very missing. The fact is that at first you have only 200 dollars that you can build, for example, 5 supply bases. Then you will need to wait until the tools with tools reach special points with money, which are called warehouses here, wait for the construction of the construction and … to observe an empty treasury and money trucks, wrapping like turtles. While they are going, many troubles of varying severity can occur: from small intelligence by enemy infantry to the onset of all fronts. Yes, and it is difficult to say that even with the most established system of delivery of money using strongholds, money flows in a storm. Rather, a thin stream that has just made his way through asphalt. As a result, you will need to think about each of your purchases and regret the loss of every unit. For this, too, you can only praise the developers. <\/p>\n

Maps are also not wastelands with trees, buildings 24 Casino Bet login<\/a> and other landscape elements here and there. Here everything plays on the construction of tactics: your troops move on the roads faster, and only trucks can drive them. Also strategically important points can be considered cities and forests where certain types of troops can be hidden. Troops hidden in this way are not visible to the enemy and their detection will be an unpleasant surprise for this. <\/p>\n

It is also worth noting the presence of several fractions … but when playing the difference between them is almost imperceptibly. On the other hand, this was done to maintain the most fragile detail of any strategy – balance. Of the interesting features, it is worth noting the presence of several time periods. They differ from each other in both accessible buildings and possible units. <\/p>\n

Fuh, something I went out (as usual). Now, a few words about graphics and sound, and then a small update. <\/p>\n

In principle, there are no special complaints about the schedule. The scale of the type \u201cLook at the map where the units are displayed\u201d is very well made, but there are two points that confused me very much: monolithic stone trees and ghosts buildings. <\/p>\n

The former look like trees, each leaf is worked out … But they do not move, the foliage does not rustle, the barrel does not bend with a strong wind. <\/p>\n

But the latter look like ordinary buildings, even the snow settles on them … But the technique passes through them, like a knife through smoke! <\/p>\n

Otherwise, the picture is pleasant, the sun shines, the birds sing ^^. <\/p>\n

Speaking of singing. The sound here is made at an excellent level. In addition to the sounds of shots and the rumble of exploding shells, voice acting deserves special attention. The fact is that you do not need to look at the map and wait for a miracle, an assistant who walks somewhere outside the visual reach, and therefore his voice is heard from one or the other side,. As if he also walks around the table and watches the situation. <\/p>\n

Actually, this can be summed up: the game came out excellent. And if you look at the yellowish stream of games from ubisoft, then generally beautiful. Fans of complex tactical strategies should pay attention to her. <\/p>\n

I’ll start updating Stopgame reviews now.ru, I will throw a link to the blog in it later on the upper menu. That’s the whole update <\/p>\n

\n <\/div>\n\n
<\/div>","protected":false},"excerpt":{"rendered":"

[Review] R.U.S.E. That soldier is a le This review would have begun like this if it were possible to transfer it to today’s game – R.U.S.E. The fact is that the developers from Eugen Systems from the very beginning of the development of the game said that the main feature of this strategy was brought […]<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[599],"tags":[],"class_list":["post-10798","post","type-post","status-publish","format-standard","hentry","category-review","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"builder_content":"","_links":{"self":[{"href":"https:\/\/www.worldrealestatenetwork.com\/wordpress\/wp-json\/wp\/v2\/posts\/10798","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.worldrealestatenetwork.com\/wordpress\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.worldrealestatenetwork.com\/wordpress\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.worldrealestatenetwork.com\/wordpress\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.worldrealestatenetwork.com\/wordpress\/wp-json\/wp\/v2\/comments?post=10798"}],"version-history":[{"count":1,"href":"https:\/\/www.worldrealestatenetwork.com\/wordpress\/wp-json\/wp\/v2\/posts\/10798\/revisions"}],"predecessor-version":[{"id":10799,"href":"https:\/\/www.worldrealestatenetwork.com\/wordpress\/wp-json\/wp\/v2\/posts\/10798\/revisions\/10799"}],"wp:attachment":[{"href":"https:\/\/www.worldrealestatenetwork.com\/wordpress\/wp-json\/wp\/v2\/media?parent=10798"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.worldrealestatenetwork.com\/wordpress\/wp-json\/wp\/v2\/categories?post=10798"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.worldrealestatenetwork.com\/wordpress\/wp-json\/wp\/v2\/tags?post=10798"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}